public abstract class SelectionStatusDialog extends SelectionDialog
Window.IExceptionHandler
blockedHandler, buttonBar, DIALOG_DEFAULT_BOUNDS, DIALOG_PERSISTLOCATION, DIALOG_PERSISTSIZE, dialogArea, DLG_IMG_ERROR, DLG_IMG_HELP, DLG_IMG_INFO, DLG_IMG_MESSAGE_ERROR, DLG_IMG_MESSAGE_INFO, DLG_IMG_MESSAGE_WARNING, DLG_IMG_QUESTION, DLG_IMG_WARNING, ELLIPSIS
CANCEL, OK, resizeHasOccurred
Constructor and Description |
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SelectionStatusDialog(Shell parent)
Creates an instance of a
SelectionStatusDialog . |
Modifier and Type | Method and Description |
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protected abstract void |
computeResult()
Compute the result and return it.
|
protected void |
configureShell(Shell shell)
Configures the given shell in preparation for opening this window in it.
|
void |
create()
Creates this window's widgetry in a new top-level shell.
|
protected Control |
createButtonBar(Composite parent)
Creates and returns the contents of this dialog's button bar.
|
Object |
getFirstResult()
Returns the first element from the list of results.
|
protected void |
okPressed()
Notifies that the ok button of this dialog has been pressed.
|
void |
setImage(Image image)
Sets the image for this dialog.
|
protected void |
setResult(int position,
Object element)
Sets a result element at the given position.
|
void |
setStatusLineAboveButtons(boolean aboveButtons)
Controls whether status line appears to the left of the buttons (default)
or above them.
|
protected void |
updateButtonsEnableState(IStatus status)
Update the status of the ok button to reflect the given status.
|
protected void |
updateStatus(IStatus status)
Update the dialog's status line to reflect the given status.
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createButtonsForButtonBar, createMessageArea, getDialogBoundsSettings, getDialogBoundsStrategy, getInitialElementSelections, getInitialSelections, getMessage, getOkButton, getResult, isResizable, setDialogBoundsSettings, setInitialElementSelections, setInitialSelections, setMessage, setResult, setSelectionResult, setTitle
closeTray, createHelpControl, getLayout, getTray, handleShellCloseEvent, isDialogHelpAvailable, isHelpAvailable, openTray, setDialogHelpAvailable, setHelpAvailable
applyDialogFont, buttonPressed, cancelPressed, close, convertHeightInCharsToPixels, convertHeightInCharsToPixels, convertHorizontalDLUsToPixels, convertHorizontalDLUsToPixels, convertVerticalDLUsToPixels, convertVerticalDLUsToPixels, convertWidthInCharsToPixels, convertWidthInCharsToPixels, createButton, createContents, createDialogArea, dialogFontIsDefault, getBlockedHandler, getButton, getButtonBar, getCancelButton, getDialogArea, getImage, getInitialLocation, getInitialSize, getOKButton, initializeBounds, initializeDialogUnits, setBlockedHandler, setButtonLayoutData, setButtonLayoutFormData, shortenText
canHandleShellCloseEvent, constrainShellSize, createShell, getConstrainedShellBounds, getContents, getDefaultImage, getDefaultImages, getDefaultOrientation, getParentShell, getReturnCode, getShell, getShellListener, getShellStyle, getWindowManager, handleFontChange, open, setBlockOnOpen, setDefaultImage, setDefaultImages, setDefaultModalParent, setDefaultOrientation, setExceptionHandler, setParentShell, setReturnCode, setShellStyle, setWindowManager
public SelectionStatusDialog(Shell parent)
SelectionStatusDialog
.parent
- public void setStatusLineAboveButtons(boolean aboveButtons)
aboveButtons
- if true
status line is placed above buttons; if
false
to the rightpublic void setImage(Image image)
image
- the image.public Object getFirstResult()
null
if no element has been selected.null
is
returned.protected void setResult(int position, Object element)
position
- element
- protected abstract void computeResult()
protected void configureShell(Shell shell)
Window
The default implementation of this framework method sets the shell's image and gives it a grid layout. Subclasses may extend or reimplement.
configureShell
in class SelectionDialog
shell
- the shellprotected void updateStatus(IStatus status)
status
- protected void updateButtonsEnableState(IStatus status)
status
- protected void okPressed()
Dialog
The Dialog
implementation of this framework method sets
this dialog's return code to Window.OK
and closes the
dialog. Subclasses may override.
public void create()
Window
The default implementation of this framework method creates this window's
shell (by calling createShell
), and its controls (by
calling createContents
), then initializes this window's
shell bounds (by calling initializeBounds
).
protected Control createButtonBar(Composite parent)
Dialog
The Dialog
implementation of this framework method lays
out a button bar and calls the createButtonsForButtonBar
framework method to populate it. Subclasses may override.
The returned control's layout data must be an instance of
GridData
.
createButtonBar
in class TrayDialog
parent
- the parent composite to contain the button bar
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